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Introduction to Assets

In simpe terms, Assets is a database to keep all the data about an asset, wether pgysical or digital. this data set is very comprehensive to accomidate for all types of assets, from a software, to a laptop to a train or manufaturing equpment, etc. As Asset can hold sub-assets, requrments, link to documents and much more. we want to keep it extremily flexible, e.g. allow custome data fields do Clickts can build tools for assets we have not invisioned, we also want to use this as a base or partner for many other products, listed bellow.

  • Digital Twin
  • Maitennac manager
  • composer (a way to group assets and make a production line, train, etc)
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note

This document is not meant to outline how to use the API endpoints, rather how to build it. We outline what it's capabilities should be, once you have built them, you can creat documentation on how to utilize them on the APIs tab.


Description

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Status

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These details are only updated with each release, for more acurate updates and keeping track of progress, see the task in GitHub.

OwnerLeadDoc StatusProduct StatusLast UpdateVersionReleasePhase
--In ProgressUp Next04.03.20240.01InternalAlpha

Reminders

  • Keep code lean and clear
  • follow the outlined arcetecture
  • write commetes in your code
  • update the staus in the docs and in GitHub
  • try not to recreate functions we alredy have, rather update exsiting functions to support your needs
  • Be sure to follow the release guidelines
  • Update Documentation
  • keep API docs up to date each time you update or add endpoints

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